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Designing Arcade Computer Game Graphics - Últimos libros | Retroinvaders

Designing Arcade Computer Game Graphics

Designing Arcade Computer Game Graphics

› Publicado: 2001

› Tipo: Libros

› Idioma: Inglés

› Enlaces/descargas/información:

Autor: Ari Feldman

Graphics play a central role in the computer gaming experience, and arcade-style games are no exception. Designing Arcade Computer Game Graphics emphasizes the development of quality graphics for 2D arcade-style computer games, both online and offline, including such topics as game design and documentation, graphics tools, animation, proper color usage, and fonts. Graphic designer and animator Ari Feldman provides a step-by-step example of designing 2D graphics and animation for an arcade-style game.
* Understand the capabilities of various display modes and learn the nuances of designing for each of them. 
* Follow the step-by-step Fish Dish example for designing 2D graphics and animation for an online game. 
* Create detailed design plans that document every aspect of the creative-related issues associated with your games. 
* Find out the most important features of graphics creation tools, including painting programs and screen capture utilities. 
* Identify the essential graphic file formats used in arcade game graphics development and find out which image compression techniques are most suited to arcade game graphics. 
* Implement file naming conventions, version control, and backup strategies to manage your graphic assets. 
* Discover how the proper use of fonts can liven up your graphics in addition to displaying important game information.