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Wonder Boy Series - Part 1 [Red Parsley] [[source]]

Wonder Boy (1986)
By: Westone / Sega Genre: Platform / Action Players: 1 Difficulty: Medium
Featured Version: Arcade First Day Score: 83,140
Also Available For: Master System, SG-1000, Game Gear, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum
Download For: Wii Virtual Console, Sony PSN

It has now been more than 6 years that I've been bumbling around with this blog, but all that time ago when I first started planning it, for some reason I intended to start by reviewing Wonder Boy. This is a bit odd since it's a game I've never really played properly. It was most likely with the intention of then reviewing the other Wonder Boy games afterwards, most of which I have played, and enjoyed very much, but whatever the reason, it has taken me all this time to get around to it. One thing I already knew about Wonder Boy's debut quest is that it involves the rescue of his precious girlfriend, Tina, who has been abducted by some evil monkey-spank known simply as King. Keen to regain her warm companionship, our impressively-crested hero sets out on a 'long and hazardous journey' in pursuit of the felonious King, and unfortunately the journey is indeed that, spanning some seven side-scrolling areas each split into four danger-filled rounds.

His journey is taken largely on foot and consists of a wide variety of locales including forests, mountain passes, deserts, caverns, and of course icy areas. His 'vitality' is represented by a meter in the top-right of the screen and is dropping continually, basically acting as a time limit for the round - a time limit that, unless replenished, is not sufficient to complete any given round. To increase it you need to collect at least some of the many fruits and foods that appear around the landscape, each of which postpones your death a differing amount depending on the food in question. They disappear as quickly as they appeared though, so you'll need to be quick! Unsurprisingly, grabbing these is made trickier by the many scary beasties that also inhabit the stages, contact with any of whom will cost a life, and also the stages themselves which feature numerous hazards and obstacles. Some, such as rocks, only cause a (potential) delay, but others are more costly.

How, then, do we deal with these problems? Well, aside from common gaming sense, Wonder Boy does have a few helpful things available. He waddles along at a pretty good pace already, but cracking open one of the large eggs that are encountered regularly through the stages is likely to reveal something that will increase his pace further still - that common prehistoric device, the skateboard (complete with helmet and protective pads)! These handy things speed you up a fair bit as you might expect, but they also act as one-hit shields, for running into an enemy merely see you lose your deck rather than a life. Hopefully this won't happen too often though, as also found in the eggs is a nice stone hatchet which apparently bestows upon the bearer the ability to throw an infinite number of duplicates. These, believe it or not, are able to destroy any heinous creatures they might whump into, making them an invaluable companion on your dangerous quest.

Also very helpful is the divine angel who appears from an egg in place of the hatchet if you already have it. This graceful being acts as a temporary invincibility shield, and you might also find bottles of milk which completely refill your vitality, but that's about all the assistance Mr. Boy can expect. Indeed, some of the eggs contains less helpful items that take part or even all of his vitality, but what's likely to cause you the most problems is the fast-paced nature of the game. You can't afford to take your time so the key to success is to keep moving and time your jumps well, and as a result it's rather easy to make mistakes thanks to the traps and hazards mentioned earlier. These include fire, falling spikes, watery areas, rolling boulders, and many gaps in the landscape which can be easy to fall into, not to mention the many enemy creatures which include snails, frogs, wasps, octopuses, bats, and spiders, all of which move and some of which take more than one hit.

Some enemies that definitely take more than one hit are the bosses. I was a little surprised to find bosses here at all actually, but they are indeed present and correct in the form of ghastly animal-headed ogres that guard the exit of each area. Defeating most of them isn't much of a problem either, with their predictable and easily-avoided attacks, and then you're on to the next area where you'll need to do pretty much the same thing again over similar-looking stages. There are some hidden collectables to make your quest more interesting though, and these include letters (that spell out 'Sega') for bonus points, and one doll per round. If you manage to find every single doll from round 1-1 right up to 7-4, you'll unlock a secret eighth area. It will take a lot of dedication (or a walk-through) to manage that though - some of the dolls are clearly visible but others are completely hidden until struck by a hatchet, and even then not necessarily easy to reach.

To be honest though, the question I had prior to playing the game for this review was simply this: is it still enjoyable to play? The answer to that, I'm pleased to say, is yes! It's actually aged really well, I'd say. The appealing graphics are colourful and varied, at least until you finish the first area from where most backgrounds and some sprites are re-used. The audio is also really good, featuring nice effects and suitably catchy, upbeat tunes, and the whole game has a happy, cheerful feel about it, even when you fall off the same platform for the umpteenth time in a row. It's interesting to play the game now, effectively for the first time, after having played the later adventurey games starring the golden haired oaf, but despite being the odd one out in terms of the style of play, it's by no means the black sheep of the family as far as stinkiness is concerned - I've had a lot of fun playing through it and it comes highly recommended for anyone else who has yet to play it.

RKS Score: 8/10

Gameplay Video: here's a video of the whole game being played by one of the talented fellows at World of Longplays (check out their great channel here). Oh, and don't watch if you want to avoid spoilers!


A1200.NET Upcoming Campaign Promises New Keycaps for Almost all Amiga Models [Vintage is the new old] [[source]]


A1200.NET is already the sweetheart of all Amiga 1200 owners, with its recently successful kickstart campaign for the new A1200 casing. If you are one of the happy backers you might be thinking “my A1200 will have a brand new shiny case, but these old keycaps are awful…”

Well, accordingly to Phillipe Lang, you will be able to get brand new keycaps to match your brand new A1200 case! A1200.NET will be launching a new Kickstarter campaign on September 1st specifically to manufacture a complete set of keycaps for the Amiga.

If you also have other Amiga models other than the A1200, you can also bring new life to them since the keycaps will be compatible with any Amiga computer that has keyboard equipped with Mitsumi switches.

Here are the details we have gathered so far:

  • Key caps full sets will be delivered including springs
  • A full set consists of 101 key caps
  • 12x plastic complementary plastic holders are included in each set
  • The Full set is compatible with all Amiga models having Mitsumi switches only. (Except Amiga 1000)
  • Multiple language layouts available
  • Multiple colors available including Amiga original dual color, Black CDTV (with white lettering)
  • All other colors are matching colors to the New Amiga 1200 cases & Special Editions
  • Campaign is ready and all technical aspects have been reviewed and validated with our partners.

One possible concern that A1200.NET is making clear to clarify is that the campaign will be launched AFTER the New Amiga 1200 cases manufacturing process has started and not before! This makes a very clear statement of how seriously Phillippe is taking the projects avoiding any doubts about what he can deliver! Nice job!


SARDOS Rom for Tandy 100/200 and NEC [Vintage is the new old] [[source]]


Kurt McCullum of Club 100 has released a terrific new ROM called “SARDOS” for the Tandy 100/102/200 and NEC PC-8201 laptop computers. This custom ROM combines Traveling Software’s TS-DOS with the T-Word/Sardine ROM to create an all-in-one word processing ROM for Tandy’s “Model T” laptop.

How’d he do it? Well, he found space for TS-DOS by removing the approx. 7k built-in spell-check dictionary from Sardine. The spell-check can still be used with the disk-based dictionary, which is larger anyway.

Link: Club 100 member files
Original announcement: Bitchin100 list

Petition for Konami to reissue physical MSX games [Vintage is the new old] [[source]]


That is interesting! With the retro gaming community growing fast, imagine if all the big publishers decide to open the vaults and start selling old games!? 

That is what MSX Resource Center announced today, telling us that David F. Gisbert (Tromax) and José A. (Konamito) have launched a petition at, requesting Konami to re-release physical MSX games from their extensive library.

If you are one that would love to buy new copies of old games, head over and help the cause!

I believe it is very unlikely that it would go anywhere to be honest, but there is nothing to lose either. Who knows if Konami surprises us! Interestingly enough, Konami has already re-released MSX classics for game consoles like the Dreamcast and Playstation, so it wouldn’t be the first time MSX games are reissued, but it would be the first targeting the original platform.


Nintendo Entertainment System: The Bundle [Retro Treasures] [[source]]

This eBay auction for a NES bundle, might just be a really cunning way of entering the world of NES and classic 8-bit Nintendo gaming. You will, you see, be bidding on a console complete with controller, PSU and RF cable, and also a selection of 10 mostly definitive cartridges. These include: Castlevania I & II, Maniac Mansion, Super Mario 3, Tetris and Metroid.
Seller ships to many places worldwide.

Technique to convert a Commodore 64 from NTSC to PAL [Vintage is the new old] [[source]]


If you own an NTSC C64, you know already that the games released in Europe were designed to work on the old continent TV standard, PAL which would prevent the game to run in the machines produced in North America.

If you are brave enough and really willing to enjoy the European games, you can convert your machine to PAL. According to the blog biosrhythm, the conversion is simple, requiring the replacement of the 8565 VIC-II and one crystal.

To read the article, which has many pictures to illustrate the work, just follow the link below.

Link: biosrhythm

The Secret of Monkey Island (MS-DOS) [Retro Treasures] [[source]]

I cannot imagine anyone even vaguely interested in adventure games not having played the original Monkey Island, though I do have a feeling that only few actually own (or still own) a boxed copy of this wonderful and definitive point-and-clicker by Lucasfilm. I am thus more or less certain people will be more than happy to see this lovely boxed copy of The Secret of Monkey Island (MS-DOS) up on eBay.
The highest bidder will be getting the game complete in its original box with its manual, disks, all the paperwork, Dial-A-Pirate copy protection wheel, and one issue of The Adventurer. Everything is in good shape, and the seller ships to many places worldwide.

‘Xerox Alto’ – Restoration of the father of all modern GUI [Vintage is the new old] [[source]]


If you are using Windows, OSX or any Linux graphical interface you are using the product of a groundbreaking project from the early 70’s, the Xerox Alto. The Alto was the first computer designed around a graphical user interface and introduced Ethernet and the laser printer[1] to the world.

This article published on Ken Shirriff’s blog talks about the Alto and its impact in the modern computing industry. It also shows the restoration process of a unit belonging to Y Combinator.

“How did Y Combinator end up with a Xerox Alto? Sam Altman, president of Y Combinator has a strong interest in the Alto and its place in computer history. When he mentioned to Alan Kay that it would be fun to see one running, Alan gave him one.”

It is well-worth reading it! Just follow the link below.

Link: Ken Shirriff’s blog

EvilBane: Rise of Ravens Preview [Hokuto Force] [[source]]

As we all know, in the near future Netmarble Games Indonesia will present a Blockbuster Action RPG with PC content designed specifically for mobile devices, the game is EvilBane: Rise of the Ravens. Get a chance to try the game exclusively, of course Crew KotGa will share the Kotakers about some important information when playing EvilBane: Rise of the Ravens, in a special preview of this article and get madden mobile hack here.

EvilBane Rise of Ravens

It riveting pertamamembuat Crew KotGa ternga-nga play this game, of course the graphics. How not, the resulting picture quality is so clear as playing a PC game, even though EvilBane: Rise of the Ravens is a game for mobile platforms. Although not the first game that has graphics ciamik, but it makes Crew KotGa rejoices EvilBande: Rise of the Ravens will enter the ranks of mobile gaming in Indonesia that has graphics with exceptional quality.

Before getting into the game, it is good we to impregnate a story that happened in EvilBane: Rise of the Ravens advance. It all started with the word “Heavenstone”, a mysterious legacy handed down from one generation to another. Where thanks to the presence of the human Heavenstone finally able to do something that has never been done before, are conjured and fill Gear strength with the object. The surprising thing is gradually increasing Heavenstone strength, until eventually force it can be absorbed into the human body.

Seeing the possible dangers posed Heavenstone, finally elders menyadai to cover all facts and information about the use of Heavenstone in the eyes of the world. They hide one Heavenstone far in the kingdom of Matera in the capital Ceroth. Twenty years later, after the end of War Guardian’s great hero named Sir Dominian back to Matera together with their students.

Could the hero along with his students want to take advantage of Heavenstone again? From there the journey Kotakers start in EvilBane: Rise of the Ravens!

Benefits of Yoga For Mental Health [Hokuto Force] [[source]]

Yoga has tremendous positive effect on our mental health. Prior to explain more about the benefits we will get from air-yoga, let’s define in advance what mental health. Thus, mental health is the ability to think man to face and solve problems and choose the correct alternatives that produce happiness.


1. Reduce Anxiety

Severe anxiety can cause health problems such as heart palpitations, head ache unusual, fatigue, nausea, shortness of breath, anxiety, and even chest pain. Yoga asanas help in the healing process after maintenance problems such as psychotherapy and some anti-depressants. Yoga helps a person develop a state of mind more powerful, thus overcoming fear and avoidance of hazards due to excessive anxiety. Asanas help the nervous system to know what should be done in this stage. Thanks to yoga, one can obtain a better self-awareness and develop the mind to be more focused and yoga burn .
2. Avoid Depression

Depression is the advanced stage of grief is excessive. Although simple depression can be treated easily, severe depression lasts for a long time, and it could be dangerous. Symptoms include: often feel exhausted physically and mentally, changes in appetite, fear intense or melancholy, irritability, loss of interest in usual activities, changes in sleep patterns, feelings of guilt and despair, hallucinations, thought about suicide occurred repeatedly or frequently berikir of death. Yoga is useful in curing any of these problems. You can practice yoga as a supplement to treatment. It helps reduce stress and create a sense of peace in a state of mind.
3. Yoga

Psychologists realize that moderate exercise is good for depression and anxiety. Yoga postures developed to strengthen the physical, giving flexibility to the body and balance. Each posture yoga has benefits for the cardio / heart. The heart rate often rises when performing the postures. Among the various postures in yoga, you will be given pause or break. So practicing yoga postures become much easier than did conventional exercise or regular exercise.

4. Role of Philosophy of Yoga

Practicing yoga changed our perception of the world. It’s changed our attitude towards the objective to be achieved and the approach to success and failure. Yoga philosophy teaches us not to be depressed in frustration.
5. Role Niyamas and Yamas

Niyamas and yamas help establish adequate personal adjustment and social adjustment, thus reducing most of the effects of depression. By systematically practicing yoga, one can imbibe values ​​in themselves. Like yoga, ego deter and equality. The practice of yoga can distract a person from a frustrating experience.

Yoga has several methods to overcome mental disorders. Yamas and Niyamas provide the basis for the discipline and overall adjustment to the environment. Asana and pranayama can change to become more positive emotions. Thanks to Yoga, a person can develop an approach to life.

Causes of Diabetes Occurs [Hokuto Force] [[source]]

Diabetes or commonly known as diabetes mellitus is a metabolic disorder resulting from the body in which the pancreas can not produce insilun well. The cause of diabetes because it has a large enough risk to pass it. Therefore, for those who have a family history of the disease patients with diabetes need to be a healthy lifestyle. Diabetes mellitus is the inability of the body to convert glucose from food jarena lack insilun. Glucose derived from carbohydrates and sugars contained in food consumed by humans. Glucose itself is actually very beneficial to the body, especially for power and energy. Insilun itself is a hormone produced by the body in the pancreas. Insilun itself is a hormone produced by the body in the pancreas. Insilun useful to burn the glucose into energy, but in patients with diabetes mellitus by the number insilun not be sufficient even in type 1 diabetes is very difficult to produce insilun and visit diabetes destroyer system

Diabetes Destroyer4

Distinguishing diabetes into three namely: type 1, type 2, and gestational. The third type of diabetes have different causes. Type 1 diabetes usually occurs in children, in which the antibody substance undermined his own body. This sort of thing in the world is called autoimmune, which in case of actual pancreas can not produce insilun as it should be because it was attacked with a substance antibody.

The cause of diabetes / diabetes in type 2 is usually due to poor lifestyle. In type 2, the pancreas can still produce insilun dala small amount and it was not enough to break down the glucose energy. The causes of type 2 diabetes is the most common type occurring in the community. Adults are more likely to experience this type 2 but the children can also suffer from this disease if he’s obese. The cause of diabetes in the third type is gestational, which is where the type of diabetes is only etrjadi in women. Pregnancy meruoakan main factors of gestational diabetes. During pregnancy the placenta produces hormones that cause resitensi indulin. Of the three types of diabetes is of course to have symptoms that usually occur.

Sprite Castle episode 30 talks about ‘Sword of Fargoal’ [Vintage is the new old] [[source]]

Sword of Fargoal

A new episode of Sprite Castle has been released. The featured game is the rogue-like Sword of Fargoal by Epyx.

Sword of Fargoal was created by author and programmer Jeff McCord and based on his original dungeon adventure, Gammaquest II, which was programmed in BASIC for the Commodore PETcomputer and written in 1979-1981 while he was still in high school in Lexington, Kentucky. Gammaquest II created randomly generated dungeons that were revealed piece-by-piece as the character explored the map, and stayed “lit” behind the character as it moved, emulating the “mapping” of a dungeon level. The game graphics, however, were limited to the character set of the computer. (Wikipedia)

You can download the episode or watch the video following the link below.

Link: Sprite Castle

CPCRetroDev 2016 – The Oliver Twins join the jury [Octoate - The Amstrad CPC] [[source]]


Great news for all the developers who participate in the CPCRetroDev 2016 development contest this year: the Oliver Twins, well-knows for producing a lot of CPC games, will join the jury for judging the entries and give feedback to the participants. They also will participate at the pricegiving ceremony at the University of Alicante to personally hand over the prices.
You can fin

d more details on the CPCRetroDev homepage.

There is still enough time left to develop your game for the CPCRetroDev contest, so start developing your awesome game… now :-)!

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Printed Magazine Pro(c) Atari Issue 10 available now [Vintage is the new old] [[source]]

Pro(c) Atari 10

The printed magazine Pro(c) Atari issue 10 is available now. There are 500 copies in English and 500 in German.

This issue featuring a very cool add-on: ANTIC PICROSS II – a game especially coded for the MagazineAlso you can read about the following:

you will also read about:

  • TIME FOR A QUICKIE (Match Racer, Melt-Down, Crix)
  • PRO(C) BLOG featuring trbb, Fandal and Paul Lay
  • FROGGER: The Clone Wars!
  • UP’n DOWN Review

The magazine is in format A5 and costs only 2 euros + shipping! To order the magazine, head over the online store following the link below.

(*) When I ordered my copy, the Paypal transaction didn’t complete. If that happens to you, contact them directly via email at 8bit at and they will gladly take you money and send the magazine!

Link: Pro(c) Atari