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Starfysh Remix - Wicked blaster released for the C64 by TND with a musical update! [Indie Retro News] [[source]]

Super Galax-I-Birds isn't the only game worth talking about this week, as The New Dimension has released a rather lovely C64 Shoot 'em up called ' Starfysh Remix', which was programmed and music by Richard Bayliss and graphics by Shaun Pearson. Now if you love the classic game Delta, then this game is the game for you as not only does it look like a clone of that game, but it has varied

The Mystery Of YASWR Jungle - Ultimate Play The Game "Sabre Wulf" is being remade [Indie Retro News] [[source]]

The retro news just keeps on coming this week, as earlier today we found out that ' Sabre Wulf ' is currently being remade by Retrotechy, as a high quality isometric game which looks like it might be coming to a PC near you. This game also appeared in our news feeds recently as that same game, a classic Ultimate Play the Game Classic from 1984, is also being developed for the Atari XL/XE as a

Aleph One: Pathways Into Darkness - A full port of the 1993 mac game to the Aleph One engine [Indie Retro News] [[source]]

In 1993 Bungie Software released Pathways into Darkness the most advanced and ground breaking First Person Shooter for the Macintosh that broke new ground combining adventuring with a first person shooter. This game which sadly vanished into the void after the Macintosh hardware evolved has never been featured on this site before, and as such it's with great pleasure as thanks to a heads up by

Isometric Games #4 [Red Parsley] [[source]]

Batman (1986)
By: Jon Ritman & Bernie Drummond / Ocean Genre: Arcade Adventure Players: 1
Difficulty: Medium Featured Version: ZX Spectrum First Day Score: 824
Also Available For: Amstrad CPC, Amstrad PCW, MSX

Pretty much ever since I first got (or was given - thanks mum and dad!) a Spectrum, one of my top five favourite games for it has been Head Over Heels. Not only was it a wonderful adventure in its own right but it also made me a fan of isometric games generally, so it's strange that it has taken me such an extraordinary amount of time to get around to playing this example. I've never really been a fan of the Caped Crusader in general but this, possibly the first Speccy title to bear his name, is one that has long been considered the spiritual predecessor of Head Over Heels. Both were products of the same ace two-man team of Jon Ritman (programming) and Bernie Drummond (graphics), so it's not too much of a surprise that they have a lot in common, and there are similarities in both the visuals and game design as well.

This gave me great hope that their earlier game - Batman 3D as it is sometimes known - would be a bit of a stonker. The premise is simple enough, unsurprisingly placing you in the flappy cape of the titular unsuperhero who has taken it upon himself to find the various parts of the 'Batcraft' which are scattered around the 'deadly catacombs' that make up his Batcave. I'm not sure why Batters would base his special cave in deadly catacombs, nor why his special craft would be in pieces, but he's the billionaire genius, not me, so I'm sure he has his reasons. Anyway, he needs it recovered and reassembled sharpish as that bumbling oaf Robin has been captured by the Joker and Riddler who may or may not be doing unusual experiments on him. To succeed in his quest of frankly questionable importance, the apparently-disorganised Batters needs other equipment too, which is also strewn randomly around his labyrinth-like base.

This base consists of an impressive 90-odd screens which are split into several sections. However, in true arcade adventure style, much of it is inaccessible at first, with many rooms having more than one exit. The first obstacles you'll encounter are raised doorways. These require the Batboots to access, as they grant Batters an ability that was strangely absent prior to that point - jumping! Later progress is granted once the similarly-useful Batbelt, Batbag, and Bat-Thruster (giggity) are obtained. Traps and enemies are unsurprisingly ultra-plentiful too, and are found in near enough every room to varying degrees. Bat-face has no means of attacking any of the strange creatures that pootle about the place either, so they must be avoided like the traps instead. Happily, our flappy hero does get a little help in the form of temporary lives, shields and speed-ups and stuff, but that's about it.

As with many games of this type, there are plenty of cheap or unfair deaths and progress is very much on a trial-and-error basis, but like Ritman/Drummond's later game, the appealing monochrome visuals, chirpy sound effects, and superb design make it such a charming game you'll want to keep playing no matter how many lives you lose (and you get quite a lot of them too). As a Batman game it's not so great I suppose. My knowledge of him and the accompanying mythos is limited, but even so, I think I can safely say none of the locales or enemies here have anything to do with his comics or films. Happily, that doesn't matter. The main character and objective could've been pretty much anything and it still would've been an enjoyable and addictive game whose tricky puzzles and challenging enemies will keep most players busy long enough for Robin to die tragically of malnutrition.

RKS Score: 8/10


Manhunter: New York - A classic Adventure game reviewed by DarkwyndPT [Indie Retro News] [[source]]

For those who had the privilege to experience videogames during the 80s and 90s (like yours truly), you probably noticed that the period between the late 80s and early 90s was probably the most prolific in terms of novelties. Basically, developers back then (but especially during that specific period) threw every idea they had at the wall to see what stuck and what not. In other words,

ARMSiD by Nobomi New Firmware v2.8 & New PCB rev. [nIGHTFALL] [[source]]

Nobomi has made a new revision of the ARMSiD PCB which however has the same hardware features as the previous one. A new firmware update for the ARMSiD has also been released by Nobomi. Below is the changelog taken directly from the website. Differences between FW 2.8 and previous version: The start and the end [...]

Super Galax-I-Birds - A super duper C64 Shoot em up! [Indie Retro News] [[source]]

C64 owners do you fancy playing a rather cool shoot em up where the only goal is to get the highest score against your opponent? Well look no further than Super Galax-I-Birds! A wickedly fast shoot em up by C64 Crap Debunk, that doesn't just feature a rapid onslaught of enemy bird like creatures, but there's also a brilliant fast paced soundtrack that really suits the game being played too!

Road Avenger - LaserDisc Racer as an Amiga release by ReImagine Games gets an update [Indie Retro News] [[source]]

Things are slowly getting back to normal on Indie Retro News after my earlier computer failure, as we are pleased to announce ReImagine Games via Earok on the EAB forums, has released an update to the LaserDisc game 'Road Avenger ' for the Commodore Amiga. This game was announced as a first for the Amiga last year, when prior to that it was both an Arcade LaserDisc game and later ported over

The Micro Kids - A book by Gary Plowman [Indie Retro News] [[source]]

Micro Kids? I thought they looked small. It seems Gary Plowman may have an obsession with Spectrums - first he wrote a book of self-penned ZX Spectrum games in his ZX Spectrum Games Code Club book, now he's back again (but this time in novel form) with another book featuring the old Speccy. Though we are treated also with other notable home micros (you should have noticed the C64 on the cover

Sam's Journey Coming to the NES! Exclusive Screenshots [Indie Retro News] [[source]]

When Knights of Bytes released Sam's Journey for the Commodore 64 back in 2017 it was a huge hit! Indie Retro News awarded Sam's Journey game of the year 2017 as this game really surpassed all our expectations, delivering us a huge epic adventure that really pushed the limitations of the C64. Despite being a home computer title, the game has very strong console vibes to it, and it plays very

Tiki Taca - Ultimate Atic Atac inspired game from Climacus and Errazking! [Indie Retro News] [[source]]

This week has been one of those weeks...The site computer all but keels over, the weather isn't that great and headaches are getting in the way! Oh well at least there's good news for this evening, as we've been told by Saberman that Climacus and Errazking's Atic Atac inspired remake of ' Tiki Taca ', is available to play right now on your ZX Spectrum via the ZX DEV MIA Remakes competition.